Dec 03, 2007, 03:35 AM // 03:35
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#1
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Frost Gate Guardian
Join Date: Mar 2007
Location: In the darkest depths of your mind.
Guild: Guilds are for yuppies.
Profession: A/
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EotN v.s. Utopia
So I was looking up stuff on the official wiki, when I came acorss the article on Guild Wars: Utopia, the scrapped plan for C4. Now, reading it makes me think Anet coulda done better with EotN.
According to the article, one of the classes might have been a Chronomancer, a red mage type of character (in other words, a wizard who controls time). How cool would that be? That alone excites me!!
The Aztec type thing is what GW needed. The real life Aztecs were awesome enough, but GW versions of them would be ub3r 1337 pwn4g3 too! Huge pyramids with giant bosses on top of them, sparwling marketplaces bigger than Lions Arch, etc.
But the thing that interests me mostis the melee polearms, the one-handed maces, and the dual wielding of swords, axes, and spears, and even mounts (though I'm not so hyped about the latter). I'd much rather like more dual wielding capabilities and melee spears (though scythes are kinda like that) then dungeons. And, in Utopia, dungeons coulda been implemented too!
Now we are assuming alot about Utopia just from concept art and vague descriptions. But, IMO, all this sounds a helluva lot better then what we got in EotN. I'd like Gaile or someone to tell us more about what Utopia might have been like to see if im blowing what it coulda been out of proportion.
The main question here, would you have rather seen Utopia then EotN? I would.
You can read about Guild Wars: Utopia here.
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Dec 03, 2007, 03:36 AM // 03:36
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#2
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Forge Runner
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i would like to see Utopia because we get a new proffssion
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Dec 03, 2007, 03:37 AM // 03:37
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#3
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Well, the thing is we ended up seeing GW:EN, not Utopia.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Dec 03, 2007, 03:40 AM // 03:40
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#4
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Utopia sounds great...time mage.....no wait...IMBA ....I smell AoE IAS's and IMS's >.>
Also GW Utopia probably could've done...so much more to the game.
Also, why the hell are they hiding part of the world from us >.> not cool.
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Dec 03, 2007, 03:41 AM // 03:41
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#5
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Shadows of the Dragon
Profession: W/N
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Utopia evolved into what is supposed to be GW2.
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Dec 03, 2007, 03:43 AM // 03:43
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#6
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Frost Gate Guardian
Join Date: Mar 2007
Location: In the darkest depths of your mind.
Guild: Guilds are for yuppies.
Profession: A/
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Quote:
Utopia evolved into what is supposed to be GW2
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Idk, from what I read GW2 doesnt sound like Utopia to me.
PS I know Utopia wasn't a real name for the original C4, but I'm calling it that anyways.
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Dec 03, 2007, 03:44 AM // 03:44
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#7
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Quote:
Originally Posted by The Lurch
Idk, from what I read GW2 doesnt sound like Utopia to me.
PS I know Utopia wasn't a real name for the original C4, but I'm calling it that anyways.
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I did read some of Utopia was used in GW:EN.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Dec 03, 2007, 03:45 AM // 03:45
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#8
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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The full Utopia would have been far too much content to release at this point in time. It would have hindered the release of GW2.. god forbid, but some people...
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Dec 03, 2007, 03:46 AM // 03:46
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#9
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Hall Hero
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I would've rather had another solid story added instead of a good short story and a bunch of dungeons.
Dunno about more professions, though.
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Dec 03, 2007, 03:46 AM // 03:46
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#10
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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id rather not think of somethin that Could have been done but didnt.
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Dec 03, 2007, 03:55 AM // 03:55
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#11
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Frost Gate Guardian
Join Date: Mar 2007
Location: In the darkest depths of your mind.
Guild: Guilds are for yuppies.
Profession: A/
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Utopia coulda been EotN+ some. EotN only had good replay ability, and then some, whereas Utopia would have had a good solid story, along with maybe dungeons and stuff. Plus the destroyers were crap IMO, we needed something better.
And, some people seem worried about how we could implement a new profession. Maybe make it only 1 new profession and you would have to work on your courrent charcter before you could make one? A time mage seems pretty high-class to me...? For example, you have to do a certain long quest line or something.
P.S. We are obviously not gonna get Utopia. I just wanna know if you think it woulda been better than EotN
Last edited by The Lurch; Dec 03, 2007 at 03:57 AM // 03:57..
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Dec 03, 2007, 03:58 AM // 03:58
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#12
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Frost Gate Guardian
Join Date: Aug 2007
Profession: Mo/
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What were the new professions?
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Dec 03, 2007, 04:01 AM // 04:01
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#13
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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Chronomancer sounds cool. I got the perfect skill.
Lag Burst
Temporal Manipulation
Spell 25-.75-30
All nearby foes suffer JapanLag for 5...12 seconds.
Im not too fond of Aztec culture though.
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Dec 03, 2007, 04:13 AM // 04:13
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#14
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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no new classes in eotn = gud
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Dec 03, 2007, 04:14 AM // 04:14
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#15
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Hyprodimus Prime
Im not too fond of Aztec culture though.
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"Necessary Sacrifice of the Noob" [Elite]
10e, 3/4c, 60r
Target bad player is sacrificed, their heart ripped out, and consumed by the other members of the team. This player loses all health and energy, and dies. All allies are healed for 4x that player's health, and energy is replenished by 2x of that player's energy. For 10 minutes, all allies gain 25% IAS, 20% HSR, HCT, 10% morale boost, and move 25% faster
I would have loved utopia.
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Dec 03, 2007, 04:16 AM // 04:16
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#16
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Frost Gate Guardian
Join Date: Mar 2007
Location: In the darkest depths of your mind.
Guild: Guilds are for yuppies.
Profession: A/
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Quote:
Originally Posted by Hyprodimus Prime
Chronomancer sounds cool. I got the perfect skill.
Lag Burst
Temporal Manipulation
Spell 25-.75-30
All nearby foes suffer JapanLag for 5...12 seconds.
Im not too fond of Aztec culture though.
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Believe it or not, thats the kind of stuff I was expecting the Chronomancer to have...with different names of course.
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Dec 03, 2007, 04:25 AM // 04:25
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#17
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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I'm happy with EotN. The new profession sounds totally and completely imba no matter how you slice it. Time magic yeah that would be great in PvP. "I r stopping times so my assassin can gank you." Nah I like what we got just fine but maybe we'll see some of the other st\uff implemented in GW2 like dual weilding.
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Dec 03, 2007, 04:27 AM // 04:27
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#18
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Quote:
Im not too fond of Aztec culture though.
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Oh come now Aztec culture is fine as long as you have a heart for it. That is if you live to see the next sunrise.
Heart Ripper [Elite]
25e, 1/4c, 60r
You touch target foe and inflict a Deep Wound for 7-21 seconds. If target foe dies from this skill the target foe creates a Well at the targets location. This Well grants a 33% increased attack speed, Skill Recharge and Casting time for all allies within the Well.
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Dec 03, 2007, 04:58 AM // 04:58
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#19
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by The Lurch
And, some people seem worried about how we could implement a new profession. Maybe make it only 1 new profession and you would have to work on your courrent charcter before you could make one? A time mage seems pretty high-class to me...? For example, you have to do a certain long quest line or something.
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That sounds familiar...
Oh, now I remember where I have heard that sort of thing recently.
__________________
Stay Breezy
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Dec 03, 2007, 05:18 AM // 05:18
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#20
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Time Mage would have been cool.
Reverse Spell
Target elementalist's meteor shower/meteor is stopped in midair and turned the wrong way, thus whacking them in the head.
Time Freeze (Elite)
Time is frozen at target foes location. This foe cannot move, use skills, or attack. Your brain explodes.
Utopia's always have a hidden clause...
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